Did you try setting an inverted rectangle (starting from negative vertical values and ending at 0 or starting at positive vertical value and ending at 0 or negative) as the scene rect? This way you wouldn't have to scale anything.
Did you try setting an inverted rectangle (starting from negative vertical values and ending at 0 or starting at positive vertical value and ending at 0 or negative) as the scene rect? This way you wouldn't have to scale anything.
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