Install an event filter on the widget you want to "monitor" so that all its events will go through your monitor. Then you can intercept paint events, mouse events, resize events or any other events you want and handle them there. Just look out not to fall into an infinite loop with the paint event.
Sorry, no MS c**p heremaybe we could dicuss this in a chat if you have msn, pls add me
Some platform dependent code would be needed and you'd have to redesign everything so I guess this won't happen for your current project.how do you think should i do it in another layer?







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