Quote Originally Posted by yogeshgokul View Post
At the time of scaling the image. You can use these options:
Qt Code:
  1. Qt::KeepAspectRatio
  2. Qt::KeepAspectRatioByExpanding
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Whatever suits your requirement.
So you propose to create a custom widget, re-implement paintEvent and draw a properly scaled image, right?

Is there a way to do that via Designer without writing code - this is what I was thinking about.